if turn == 1 then
character_4:UseSkill(2)
character_2:UseSkill(1)
character_1:UseSkill(4)
character_1:UseSkill(2)
character_4:UseSkill(3)
character_3:UseSkill(3)
character_1:UseSkill(3)
character_1:UseSkill(1)
character_2:UseSkill(2)
character_3:UseSkill(1)
end